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This year's Day of Mobile had a number of interesting tracks, including the ever popular hack-a-thon.
In the hack-a-thon, developers worked alone or in teams to build applications that targeted any one of the mobile platforms (iPhone, Blackberry, Android, Palm, Windows Phone) and presented their applications to the attendees to win prizes.
Our own Mike Laurence, who won the in in the open source category for developing an iPhone application for the Lighthouse issue tracking service. In three hours.
How? By using our recently released Core Resource Framework, a local/remote resource management framework that accelerates the creation of API clients, our soon to be released DynamicCell project, and integrating with the Lighthouse API. Pretty sweet.
I talked to Mike about it afterwards, and here's what he had to say:
"Three hours is a pretty short time to develop an application, but this was a good chance to test out the Core Resource framework. I've been working on the framework itself for the last five months or so; for the hackathon I decided to see if I could actually make a working app in 3 hours. I ended up creating a Lighthouse account (bug tracking website) for the project, and because Lighthouse has a nice API, that's what I used as my source. I did get an app up and running in 3 hours, which was pretty exciting. It even looked decent, due to the other open source project I announced (DynamicCell.")
The Core Resources framework is available now, and look for an announcement on the DynamicCell project in the next week or so.
We're building a fair number of iPhone and iPad applications now, and it's great so have someone like Mike on the team and contributing back to the community.
Topics: iPad, ipad development, iPhone, iPhone Development, iphone framework, Open Source
There's still a lot of internet chatter about why you'd want a tablet anyway. I think there's a big space between the laptop and the iphone, and that in particular, the iPad, iPhone and iPod Touch will take over from a lot of purpose built devices that deliver specific high value functionality. Here are a few examples:

1. The daily commute. It's a simple matter of ergonomics here. I will use the iPad, sold with a cheap data plan when I'm sitting down on the El, rather than the iphone. Because it has a bigger screen, and it's already connected. I won't use my laptop, because it doesn't come with a data plan (or only an expensive one that I won't buy), and it's pretty uncomfortable to use in a cramped row of seats. I'll use it instead of a laptop because the form factor works much better, and because I will have bought the data plan bundled with the iPad.
2. The eBook reader. I'll use it instead of a Kindle because it will be good enough (or better), and I can do a lot more than read with it. My guess is there will be more people that read on the tablet than who buy a dedicated reader. (Just as there are more people who do photo sharing on facebook than on flickr.)
3. In the Kitchen. If I'm in a situation where a sealed, mess resistant device with a big screen is a big advantage (like a kitchen) then I will use the tablet. I will prefer it to the iPhone because it's bigger and I can look at it while I'm doing something else, and I will prefer it to a laptop because the keyboard will not get gunked up. There are already devices retailing around $300 to store and retrieve your recipes in the kitchen - an iPad with the right recipe app will run rings around that.
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Topics: apple tablet, iPad, iPhone, Mobile, purpose, purpose built devices, tablet
A few weeks ago, I wrote about the Skype Video Phone, part of a trend towards trading needless complexity for simplicity and ease of use. It's also on the wrong side of another trend: The trend away from single purpose mobile devices to flexible mobile platforms.


For a while there was a trend towards more and more purpose built digital products, from ebook readers to portable picture frames and pocket size digital cameras, all the way to to digital recipe readers ($299) and tablet pcs with tough cases, handles and barcode scanners for the medical industry.
The iPhone, the iPod Touch and the soon to be launched iPad signal a reverse of that trend. Apple has designed and built flexible platforms that combine the ease of use and simplicity that single purpose devices with the flexibility of general purpose devices, and that is proving to be a compelling value proposition.
On the iPad, for example, you can easily get as good or better a recipe reader experience as you would with the demy digital recipe reader, a better digital picture frame or slide show experience than with a digital picture frame, likely as good or better of an ebook reader experience, and likely as good or better of a bar code scanning medical tablet experience.
How is that last possible, when the iPad does not come with a bar code scanner? The solution will likely be through peripherals built into functional cases. As an example, take a look at the digital checkout devices like Apple's own EasyPay touch (used at Apple's retail stores), Verifone and Morphie - that combine a magnetic card reader, a bar code scanner and a battery in a case for an iPod touch.
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Topics: ease of use, iPad, iPhone, Kindle, Mobile, purpose built devices, simplicity
Laptops are a strange, inefficient tradeoff between an iPhone’s portability and a desktop’s capabilities. They don’t satisfy either need extremely well, but they’re much closer to desktops than they are to iPhones. The usefulness and portability gap between a laptop and an iPhone is staggeringly vast ... Ergonomics are awful unless you effectively turn them into desktops with stands and external peripherals. But they can do nearly any computing task that desktops can do, and they’re able to replace desktops for many people.
- Marco Arment, “The Tablet” and gadget portability theory"

One of Steve Jobs slides during the iPad announcement last week showed an iPhone, a macbook, and a space in between with a question mark. Was there room for a third device between a laptop and an iPhone?
If it's a small space, suitable for a few niche products like the Kindle, then the iPad hullabaloo is much ado about nothing. If the space is big, and eats into laptop market share, then this becomes a major turning point in how we interact with computers.
Apple is betting that the space is big, and that the future of computing will look a lot more like the iPhone than the Laptop. Let's think about what that means: If Apple's tablet, like it's smartphone, and it's music player before that, becomes the preferred and dominant device of it's kind, and that device starts displacing the preferred computing device of the current time (the laptop, which in turn replace the previous preferred computing device (the desktop computer), a market for which they currently only have 8.8% (although 91% of laptops above $1000) then they win really big.

Why would you replace your laptop (with it's bigger screen and it's moderately comfortable keyboard) with a tablet?
Both are portable, but a tablet is more portable, and more usable while on the go.
To realistically use a laptop, you need a large surface, enough room in front of you, and preferably a seat. Otherwise, you look like this.
A seat on the subway or in economy class on a plane is too cramped and uncomfortable for most people. You need at least some time.
For the times when you need a keyboard - when you're writing an email, or a document, or a presentation, or developing software - you can set your tablet up in a work environment, just like you do with your laptop - docked, or at least connected to a large display, a wireless keyboard and a wireless mouse. You can take the last two with you when you go home, or to a coffee shop, or your in laws house.
Those rare situations where you really need that full keyboard in that cramped setting without a work surface, you can either make do with the onscreen keyboard, or find yourself a flat work surface when you need a laptop.

Of course some people will not be able to do without even in those rare circumstances, like this fellow on a plane, or like those who cannot do without their blackberry, and those people will not switch (at least not right away.) The same way that many people bought desktops for a long time, and then eventually switched to laptops when the computing power difference and cost difference no longer outweighed the convenience factor.
But for the rest of the world (and I'm betting that's a much larger audience,) having a multifunction, always connected, portable computing device that I can use like a desktop or in truly portable fashion will be clearly preferable.
At that point, you've introduced a serious disruption to the personal computing market. People who don't buy your laptops but buy your iphones and ipods, now will have another reason to buy a device from you, that's a replacement for their current laptop (likely not a mac, but a windows box.) If that happens, Apple will have won not just the current battle, but the war with Microsoft and IBM that they fought and lost 40 years ago. If it happens, that's the business story of our time.

I just finished looking at a couple of live blogs on Apple's big iPad event, flipping back and forth between Macworld and Ubergizmo's coverage.
While initial reaction has been all over the map, mine is overwhelmingly positive. I think they hit a grand slam.
Here's why:
1. There are lots of reasons why a tablet is a better mobile device than a laptop or a netbook.
2. The price is right (Starts at $499, goes to $829)
3. The data plans are right (Wifi, 3G $14.95 to $29.95 for data plan coverage from AT&T, use at all wifi hotspots, no contract.)
4. iWork for $30. Web browsing, photos, vidoes, reading, games, email, word processing, spreadsheets and presentations - that's 95% of what 90% of people do with a computer.
5. Dock and Keyboard. Use it like a desktop, if you must.
6. iPhone and iPod Touch software works on it now, the SDK (iPhone OS) and emulator are released the same day, and units will ship in 60 days. That means iPhone developers like us will be pushing out new versions of those 100,000 apps as well as brand new apps out there as fast as we can design and code.
7. The app store model makes installing new apps a one click affair. I don't get any "Honey, can you help me" shouts from my wife with the iPhone, and I wont get them with the iPad either (especially since it doesn't have a camera;-)
In short, this is great news for those people yearning to trade away technical complexity for vastly increased simplicity and ease of use.
Sure there are things that a lot of people (smart, tech savvy analysts and developers all) will bemoan* and think are missing, but the same thing could be said of the iPhone. It's Apple's way (only release it if it kicks ass and makes them money) it works, and it will work here as well.
* I of course was hoping for front facing video camera for video phone support.
Topics: apple, apple tablet, iPad, iPhone, iPhone SDK, tablet, touch, touch screen
As an answer to those asking why we need a tablet anyway, there's a very funny set of pictures and comments at WTF Is Wrong with Laptop Users in the Media. The author went through the first 400 images (out of 28,886) he got on a search at Getty Images of "Using a laptop" and compiled the highlights. My favorites:





Now ask yourself, in which of those pictures would (a sealed, always on, always connected) tablet make more sense?
In all of them (although the beach one still seems like a bad idea.)
Topics: apple tablet, iPad, laptop, tablet

As January 26th, the rumored date for Apple's rumored tablet unveiling draws near, the hype and anti-hype keeps getting more and more over the top:
Five Ways Apple's Tablet May Change the World
The world doesn't need an Apple tablet, or any other
and the inevitable
3 Reasons A Microsoft-HP Tablet PC Would Trump Apple
If you want to keep up to date on the rumors, Gizmodo has a regularly updated run-down here.
There are a couple of places that have more informed speculation and insightful commentary - I'd recommend these three in particular:
Antacid Tablet by ars technica's John Siracusa:
... There's also the popular notion that Apple has to do something entirely new or totally amazing in order for the tablet to succeed. After all, tablets have been tried before, with dismal results. It seems absurd to some people that Apple can succeed simply by using existing technologies and software techniques in the right combination. And yet that's exactly what Apple has done with all of its most recent hit products—and what I predict Apple will do with the tablet. ...
So how will an Apple tablet distinguish itself without any headline technological marvels? It'll do so by leveraging all of Apple's strategic strengths. Now you're expecting me to say something about tight hardware/software integration, user experience, or "design," but I'm talking about even more obvious factors:
• Customers - Apple has over 100 million credit-card-bearing customer accounts thanks to the success of iTunes.
• Developers - Over 125,000 developers have put over 100,000 iPhone OS applications up for sale on the App Store. Then there are the Mac OS X developers (though of course there's some overlap). Apple's got developers ready and able to come at the tablet from both directions.
• Relationships - Apple has lucrative and successful relationships with the most important content owners in the music and movie businesses.These are Apple's most important assets when it comes to the tablet, and you can bet your bottom dollar that Apple will lean heavily on them. This, combined with Apple's traditional strength in design and user experience, is what will distinguish Apple's tablet in the market. It will provide an easy way for people to find, purchase, and consume all kinds of media and applications right from the device. It's that simple.
Thoughts on what an Apple tablet should be – or not by Andy Ihnatko
Apple always asks themselves simple and stupid questions like “How will this device be used?” and “Will this be used by human beings with, I mean, arms and hands and fingers?” and stuff like that.
The iPhone UI isn’t a desktop user interface where a pen takes the place of a mouse ... which is the model that previous smartphones followed. It was designed to be held in one hand and tapped with your thumb. Occasionally you’d use the index finger of the right hand to key things in.
You want to try to figure out the UI of the RAT? Go get yourself a comic book, or any other rectangle that measures roughly 10” on the diagonal. Hold it as though you’re reading what’s on the surface.
You see the problem? Your fingers get in the way. Think about how big that surface is, too. That’s a lot of acreage to scan, looking for the right buttons to push.
While you’ve got it in your hands, imagine that it’s a sheet of thin steel. That’s heavy, isn’t it? Hard to hold up for long periods of time.
Think about how a user interface would have to incorporate those observations. Now imagine that you’ve been doing this experiment for four years and not four minutes.
That’s a very long list of observations. If you didn’t come up with a workable solution, don’t worry: I think Apple has.
and
The Tablet by Daring Fireball's John Gruber.
... The way Apple made one device [the iPhone] that did a credible job of all these widely-varying features was by making it a general-purpose computer with minimal specificity in the hardware and maximal specificity in the software. And, now, through the App Store and third-party developers, it does much more: serving as everything from a game player to a medical device.
Do I think The Tablet is an e-reader? A video player? A web browser? A document viewer? It’s not a matter of or but rather and. I say it is all of these things. It’s a computer.
And so in answer to my central question, regarding why buy The Tablet if you already have an iPhone and a MacBook, my best guess is that ultimately, The Tablet is something you’ll buy instead of a MacBook.
Gruber's a bit more gung ho than Ihnatko or Siracusa, but they both make a pretty compelling case that something very interesting is about to happen over the next year.

Topics: apple tablet, iPad, iPhone