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Time and again the same scenario arises. An app is being built and it's all going fine until the very end when performance issues start to appear.
Optimizing Flash performance is certainly the most boring part of Flash Platform development but it's a cornerstone without which you, the Flex developer, can not do without.
An app is worth nothing unless you provide that effortless flow of interaction at all times.
There is not too much information on this topic as it is not the most interesting one but here are some simple guidelines that have helped me tremendously over the time, as well as a few great papers.
Topics: Flash, flash player, Flash Player optimization, Flex, Flex optimization
First thing that came to my mind when I initially heard about the iPhone was the multi-touch possibilities that would start changing the way we create Flash/Flex interfaces (hopefully through SDK extension supporting multi-touch on Adobe's side triggered by iPhone release).
It looked very promising and natural to me in the beginning that this will be the route. Flash is a great part of the Internet experience and iPhone is a great mobile device for, among other things, Internet access.
Topics: Flash, flash player, Flex, iPhone
Flash Player 9 introduced the ability to decode H.264 video format. However, it cannot encode video as H.264 (although it does encode as H.263).
This is a problem for people who want to take advantage of H.264's ability to encode at a higher quality with a lower bitrate. There are a few vendors out there who propose to offer a solution, but some of the solutions require an extra download which isn't necessarily cross platform.
With the release of AIR, Adobe seems to be targeting the Desktop market as one of their future goals. Many existing desktop applications already support H.264 encoding (see iChat for a good example). If Adobe wants to keep up with the desktop application market, it might be prudent to add support for encoding as H.264 soon.
Topics: flash player, h.264, Video, Web/Tech