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Symphony of Ruby on Rails and Flex through RubyAMF

In a project that I am currently a part of, we inherited Ruby on Rails from our client's system and project front-end was designated to be developed in Flex. RubyAMF came naturally.
I have been working with two other AMF frameworks prior to this: AMFPHP and WebOrb. My experience with both was that they are fairly hard to set up and once you go through that minefield, everything works excellent. No need to say that I am a great advocate of AMF in general. RubyAMF brings the same good old AMF but with a stunning ease and speed of development!
My colleague working on the Ruby side, Justin Ficke, introduced me to code and architecture of Ruby on Rails and I was impressed to see with what ease, precision and speed can one develop it.
Justin and I put a little test together of this architecture and here is a screen cast of it.
All the lovely custom typed objects and speed of data transfer are there. Beauty of it, appart from obvious benefits from AMF, is that the development process couldn't have been better and faster.
Topics: amf, AS3, Flex, Ruby on Rails, rubyamf
Flash/Flex physics engines and examples
Flash technology has gone a long way from simple vector animations. Today it has support for video and audio, 3d rendering and interaction, all kinds of advanced data visualization libraries, great components of all shapes, sizes and purposes.
What caught my eye lately is that there is a lot of 2D and 3D Physics engines being added to the list.
Continue reading »
Topics: 2d physics, 3D physics, AS3, Flash, Flex, physics, physics engines
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