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First thing that came to my mind when I initially heard about the iPhone was the multi-touch possibilities that would start changing the way we create Flash/Flex interfaces (hopefully through SDK extension supporting multi-touch on Adobe's side triggered by iPhone release).
It looked very promising and natural to me in the beginning that this will be the route. Flash is a great part of the Internet experience and iPhone is a great mobile device for, among other things, Internet access.
Long time passed, and still all I can find on this topic is gossip.
Ranging from initial optimism:
iPhone Adobe Flash Support Coming
Mossberg: Apple working on Adobe Flash support for iPhone
Flash on iPhone is just around the corner
Adobe says Flash is coming to the iPhone
...to some doubts about the timeline:
Adobe Flash Coming To Apple's iPhone -- Maybe, Someday
Flash iPhone project stumbles: SDK insufficient
...to some doubts about the outcome:
Adobe bites its tongue after iPhone Flash jab
Steve Jobs: Flash Not Good Enough For iPhone. Is Microsoft's Silverlight?
...to advanced angles on the topic:
Flash on iPhone PoliticalĀ Calculus
After all this (and much more) gossip, I came up with the following conclusion: It has never been a better time to learn Objective-C.
If the Flash support ever pans out, I will be waiting and ready. In the meantime, it seams like a waiste not to apply all the interface development techniques learned through Flash/Flex development on iPhone and learn something new.
I dare to say that Flash/Flex developers should have an edge on at least the interface logic, and learning a new language should be on everybody's agenda from time to time.
Related Services: iPhone Application Development, Flex, Flash and Air, Custom Software Development
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Topics: Flash, flash player, Flex, iPhone
Just a little update on the topic. Looks pretty grim: http://www.internetnews.com/dev-news/article.php/3775681/No+Flash+Seen+on+iPhone+Horizon.htm
Comment by Sasha Dzeletovic, Friday, October 10, 2008 @ 1:04 pm