<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: GWT Conference: Tools Panel</title>
	<atom:link href="http://www.pathf.com/blogs/2007/12/gwt-conferenc-7/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pathf.com/blogs/2007/12/gwt-conferenc-7/</link>
	<description>Running commentary about agile development, user experience design and Ajax.</description>
	<pubDate>Wed, 20 Aug 2008 07:51:04 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: 2d multiplayer ajax game</title>
		<link>http://www.pathf.com/blogs/2007/12/gwt-conferenc-7/#comment-189</link>
		<dc:creator>2d multiplayer ajax game</dc:creator>
		<pubDate>Mon, 31 Dec 2007 15:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pathf.com/blogs/?p=157#comment-189</guid>
		<description>&lt;p&gt;I developed several 2d multiplayer ajax games. One game I call SG1. SG1 is a 2d browser based multiplayer real-time strategy game. I've made other 2d multiplayer ajax games. Like I have an rpg i plan to release soon,plus many other 2d ajax games. check it out at&lt;/p&gt;

&lt;p&gt;&lt;a href="http://ajaxprodigy.com/index.php/sg1/lets-push-ajax-to-the-limit.html" rel="nofollow"&gt;http://ajaxprodigy.com/index.php/sg1/lets-push-ajax-to-the-limit.html&lt;/a&gt;&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>I developed several 2d multiplayer ajax games. One game I call SG1. SG1 is a 2d browser based multiplayer real-time strategy game. I&#8217;ve made other 2d multiplayer ajax games. Like I have an rpg i plan to release soon,plus many other 2d ajax games. check it out at</p>
<p><a href="http://ajaxprodigy.com/index.php/sg1/lets-push-ajax-to-the-limit.html" rel="nofollow">http://ajaxprodigy.com/index.php/sg1/lets-push-ajax-to-the-limit.html</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
