- We design and build extraordinary applications for companies looking to make the next great idea a reality.
- learn more
Complex Design: First Make It Effective, Then Wow ‘Em
In creating any kind of complex product, workflow or design it is often difficult to do everything at once, or even in a first version. This can lead to tremendous efforts failing to generate expected business value. How can this be avoided? Tony Antin, a veteran of advertising strategy, offers a useful piece of advice in his book Great Print Advertising. The advice, in the advertising context, is simple: first make an effective ad, and then try to turn it into a great ad.
The advertising advice can apply to almost any designed product. The thesis is simple but subtle. Not all effective ads are great, but no great ad gets that status without being effective. Effectiveness is a requirement, and probably a prerequisite, for greatness.
The common mistake made is the assumption that striving for greatness automatically gives you effectiveness. Not so. Effectiveness is often a matter of sound strategy, diligent research, clear objectives, detailed architecture or structure, good decision-making and validation as you go that your assumptions are correct. Where effectiveness may be a primarily left-brain pursuit, greatness is likely to have right-brain qualities. Great products become great often because of the intangible, the creative element that goes beyond the commodity aspect of the product and reaches the user in an unanticipated way.
So what is the bottom line? When designing for complexity, make sure you’ve got an effective idea or effective set of ideas first, then build them into something more.
Leave a comment
About Pathfinder
Recent
- Automated Deployments Rock
- Bandwidth profiling Flex projects and more with Charles
- iPhone SDK: UIViewController Testing & TDD
- Icons are evil; so are menus - unless you do them right
- The Truth About Designing For Security
- GWT, Gadgets and OpenSocial, Part 2
- Has Many has_many: A Refactoring Story
- The Hidden Power of Canvas
- Review of fixture_replacement2 plugin
- Chess Game Viewer in GWT
Archives
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006

